Pre-Alpha Update V1.2: Major Map Rework!
Reop's Zombies (Pre-Alpha) » Devlog
Pre-Alpha Update V1.2
I just couldn't wait to get this update out as I have made some great progress quite quickly.
Changes
- Video Store Map has been reworked in many places (mostly outside), taking place at night and now including an outside area to open up the map greatly. Consider this like map pass 1.5, with more additions to come :)
- Added a 50/50 chance for zombies to drop health pickups that will restore a small bit of hp.
- THEY SPEAK! Not really its mostly grunts, but zombie noises have been added.
- With the outside area comes a jump pad that allows access to the roof. Higher elevation may be better, but this evil tends to find a way.
- Added some more zombie appearance variations.
- Updated player model.
- Minor zombie animation tweaks.
- And many minor adjustments and fixes.
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Reop Zombies Pre-Alpha 1 GB
3 days ago
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Reop's Zombies (Pre-Alpha)
A pre-alpha round-based arcade-y zombie shooter project.
More posts
- Pre-Alpha Update V1.3: Experimental Multiplayer!9 hours ago
- Next Update Sneak Peek and Poll!6 days ago
- Pre-Alpha V1.1: Pause Menu And Animation Tweaks!7 days ago
- Future Updates and Plans8 days ago
- Pre-Alpha 1 First Playable9 days ago

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